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Tips for Guerilla Usability Tests

September 3, 2015 | usability UX

by Matt Bruce   Have you ever heard the expression ‘failing to plan is planning to fail’? Well, as true as the expression may be, you’ll often find yourself in situations where things such as […]

Planning a Better Usability Study

| Strategy usability UX

By David Hoberman   Ask any UX designer or Human Factors researcher about their most memorable moments planning or running usability tests, and you’ll hear some real eye-openers. From challenging client relations, to logistical nightmares, […]

How to Conduct a Mobile Expert Review

September 1, 2015 | mobile Uncategorized usability UX

by Matt Bruce In the technologically advanced and incredibly mobilized world we live in today, there’s constant pressure on organizations and businesses to provide customers with a great mobile user experience. According to Google’s Consumer […]

POP: Prototyping Interactivity on Paper

July 8, 2015 | KLUE mobile Strategy UX

by Troy Abel Looking for a cutting-edge, quick and easy way to get your designs from concept to interactive prototype? Working in an agile design environment and need insight into the usability of your concept […]

Games User Research Summit Recap

| Conferences UX

by Phil McGuinness In one of those rare and fine occurrences where work and play intersect, I found myself at the Games User Research Summit at the Sony Computer Entertainment facility in San Mateo on March […]

Happy 6th Birthday, Key Lime Interactive!

February 10, 2015 | News UX

by Kelly Nercess They say time flies when you’re having fun, but it really flies when you spend your days solving business challenges with smart targeted research. Key Lime Interactive started as just an idea that […]

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